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论坛热帖翻译:怪物扮演改动前瞻

其他 htqssky 2年前 (2022-08-24) 72次浏览 0个评论

原帖地址:https://forums.lotro.com/forums/showthread.php?695874-Upcoming-Changes-to-Monster-Play

为努力做到言出必行,我想要透露一些关于即将登陆牛吼者测试服的计划内改动的当前状况的相关信息。所有技能、能力、属性等内容都是初始值,在牛吼者服务器实装前和实装后接到反馈都可能发生变化。

In an effort to do as I said I would, I want to offer some transparency on the current state of the expected changes that will make their way onto Bullroarer in the near future. All of these are initial passes on skills, abilities, and stats and they may change before reaching Bullroarer or after we see some of the feedback and experiences on the Bullroarer server.

抛开上述声明,以下是战场的通用变化:

With that disclaimer out of the way, here are the general changes to the Ettenmoors:

一、控制点通用变更

怪物扮演玩家每控制一座哨所,都会带来20%荣誉/恶名和标记获取的奖励加成,以及44900策略的增益。而自由人民玩家每控制一座哨所,会获得20%荣誉/恶名的奖励,但没用其他增益。

For each outpost that monsters players control they receive a 20% bonus to Glory/Infamy and commendation earns and 44900 finesse. For each outpost that free players control they receive a 20% bonus to Glory/Infamy. There are no other bonuses for controlling these locations.

每控制一个塔或营地(注:这里的tower怀疑应该是指TR这样的城?),兽兽和肉肉都有25%荣誉/恶名和标记获取的奖励加成,除此之外占领这些地点没有其他奖励。

For each tower or camp locale that monster players and free players control they receive a 25% bonus to Glory/Infamy and commendation earns. There are no other bonuses applied for controlling these locations.

占领TA奖励50%荣誉/恶名和标记获取的奖励加成,除此之外没有其他奖励。

Controlling Tol Ascarnen grants the controlling faction a 50% bonus to Glory/Infamy and commendation earns. There are no other bonuses applied for controlling Tol Ascarnen.

二、圣物变更

兽兽取得圣物时,获得+5%全防御、+5%全伤害、+50%荣誉/恶名和标记获取、+180000策略,并减少2%蓝耗。肉肉取得圣物时,+2%全防御、+50%荣誉/恶名和标记获取,并减少2%蓝耗。

When monster players control their artifact they receive +5% to all defences, +5% to all damage, +50% increase to Glory/Infamy and commendations earns, Increased Finesse by 180000, and a 2% reduction in power costs. When free players control their artifact they receive +2% to all their defences, +50% increase to Glory/Infamy and commendations earn, and a 2% reduction in power costs.

三、通用物品变更

Gramsfoot地图现在全都有60秒冷却,以解决初始地图从新手任务中被删掉的问题。

Maps to Gramsfoot now all have a 60s cooldown. This is to alleviate the issue with the map being removed from the initial quest deed.

四、怪物扮演玩家通用变更

  • 所有怪物玩家基础生命增加25%。
    All Monster Player base health increased by 25%

五、掠夺者变更

  • 基础近战伤害增加5%
    Base Melee Damage increased by 5%
  • Resilience现在提供10秒定身和减速免疫,40秒冷却,解除所有控制。
    Resilience now provides a 10s immunity to roots and slows on a 40s cooldown and breaks all CC.
  • Enhanced Resilience增加免疫持续时间到15秒,并在期间免疫所有种类的控制。
    Enhanced Resilience extends the duration of immunity to 15s and extends CC immunity to all forms of CC for the duration.
  • Dust in the Eyes现在增加失手几率40%,持续30秒,最多4个目标,冷却时间15秒——作为一个流血状态。
    Dust in the Eyes now increases miss chance by 40% for 30s hitting up to 4 targets on a 15s cooldown – this remains a wound ability
  • Sundering Blow现在减少目标16.8万护甲,持续60秒。
    Sundering Blow now reduces the armor of the target by 168k for 60s
  • Thrash Wound的持续伤害增加。
    Thrash Wound has its damage increased for the DoT
  • Blade Toss现在降低目标40%移动速度,持续15秒。
    Blade Toss now slows the target by 40% for 15s
  • Enhanced Blade Toss现在有50%几率击倒目标同时减速40%持续15秒。
    Enhanced Blade Toss now has a 50% chance to knock the target down and applies the 40% slow for 15s
  • Upper Hand现在15秒内减少目标格挡/招架/闪避等级各12万,20秒内增加自己护甲,并增加了一个堕落状态,使用技能可减少大部分掠夺者伤害技能的冷却时间。此外,该堕落会增加Enhanced Blade Toss的击倒几率为100%。(受堕落减cd效果影响的技能有:Sundering Blow、Blinding Dust、Disarm、Severing Strike、Blade Toss、Impale、Devastating Strike和Mutilation。)
    Upper Hand now has a 15s reduction of B/P/E by 120k on a target, increased self armor for 20s and adds a Corruption to the reaver decreasing cooldowns on most damage attacks for any skill play. Additionally, this corrption increases the chance that Enhanced Blade Tosswill knock a target down to 100% (Skills affected by the corruption cooldown effect are: Sundering Blow, Blinding Dust, Disarm, Severing Strike, Blade Toss, Impale, Devastating Strike, and Mutilation)
  • Charge现在8秒内使目标免疫控制,增加跑动速度200%,并可在战斗中使用。
    Charge now has an 8s duration makes the target immune to CC, increases run by 200% and can be used in combat
  • Devastating Strike的普通和进阶版技能现在分别为15秒/8秒冷却,需要33%/50%血线触发减少目标8秒治疗,增加伤害150%/250%。
    Devastating Strike now has a 15s/8s cooldown and a threshold require of 33%/50 for the differing variants decreases the incoming healing on a target for 8s and increases the damage done by 150% and 250% for the normal and enhanced version respectively
  • Time-Out现在移除3个负面效果,并短暂降低输出和受到的伤害,而非恢复能量。
    ‘Time-Out’ now cleanses 3 negative effects and briefly reduces both outgoing and incoming damage, rather than restoring power.
  • 天赋“Improved Jagged Cut”现在还会少量增加Lacerate和Mutilation的流血效果。
    The trait ‘Improved Jagged Cut’ now also slightly increases potency of bleeds from Lacerate and Mutilation.
  • 新天赋:双刃剑 – 使用Sudden Strikes、Ravage和Devastating Strike有几率自己叠一层堕落,每层使你在增加受到伤害2%的同时,造成额外8%技能伤害(最高5层),上述每个技能触发堕落叠加几率15%,但堕落效果会被自由人民玩家的削堕落技能减少或消除。
    New Trait: Double-edged Blades – Adds a chance for Sudden Strikes, Ravage, and Devastating Strike to tier up a Corruption buff on the reaver, causing you to take +2% Incoming Damage, but deal +8% Skill Damage per tier (5 tiers max) 15% chance to receive the effect for each strike made from each of these skills. This effect is a Corruption, and can be tiered down or dispelled by the free peoples.

六、羊奶变更

  • 基础近战伤害增加5%,基础法术伤害增加5%。
    Base Melee Damage increased by 5%, Base Tactical Damage increased by 5%
  • 天赋“Enhanced Curse of Sticky Feet”现在降低火焰抗性和适量的法术抗性,但同时该debuff成为一个可消除的流血效果。
    The trait ‘Enhanced Curse of Sticky Feet’ now reduces Fire Mitigation and an appropriate amount of Tactical Mitigation for level 140; however, the debuff is now a cleansable wound effect.
  • Anointing of the Slick Flesh现在移除最多3个物理或法术效果。
    ‘Anointing of the Slick Flesh’ now removes up to three Physical or Tactical effects
  • Constant Pain现在显著提高了伤害,但也显著减少了治疗。
    ‘Constant Pain’ now deals significantly more damage and significantly less healing
  • Curse of the Lethargic Heart减益效果稍微提高。
    ‘Curse of the Lethargic Heart’ debuff potency increased slightly
  • Curse of Deadly Sorrows现在回降低对手的信念、法术精通、护甲值、异常抗性和策略。
    ‘Curse of Deadly Sorrows’ now reduces an opponent’s Fate, Tactical Mastery, Armour Value, Resistance, and and Finesse
  • Curse of the Melancholic Heart现在减少50%输出治疗(以前是25%)。
    ‘Curse of the Melancholic Heart’ now reduces Outgoing Healing by 50% (from 25%)
  • Gooey Ground现在增加读条时间100%(以前是20%),但成为了一个可清除的毒素效果。
    ‘Gooey Gourd’ now increases Skill Inductions by 100% (from 20%) but is now a cleansable poison effect.
  • 召唤苍蝇增强
    Plague of Flies召唤的普通苍蝇持续10秒并造成更少的伤害,但具有更多的血量并显著提高了闪避几率。
    装备天赋后,增强的苍蝇持续20秒(以前是30秒),但提高了失手减益效果,具有更高的血量和更更更高的闪避几率。
    Summoned Flies improvements
    Regular summoned flies from ‘Plague of Flies’ now last 10s and deal much less damage, but have more morale, and significantly increased evade chance
    When traited, Improved flies now last 20s (down from 30s) but have a greater miss chance debuff, more morale, and even greater evade chance
  • Efflorescence读条时间从1秒增加到2秒。
    ‘Efflorescence’ induction increased from 1s to 2s
  • Fell Sacrifice的血量消耗增加到2%最大值。
    Morale cost of Fell Sacrifice increased to 2% of max morale
  • Gourd技能基础读条时间增加到2.5秒。
    Gourd skills base inductions increased to 2.5s
  • 新姿态:诅咒者
    减少输出的治疗,增加造成的伤害;
    降低Gourd和Curse类技能的读条时间;
    禁用Effloresence;
    变更Fungal Bloom;
    减少治疗,增加冷却;
    施加30秒增益效果“Poison Bloom”,增加持续伤害效果;
    Fell Restoration变成Doom of the North,造成冰霜伤害并施加一个恐惧效果,倒计时5秒后造成大额冰霜伤害,如果倒计时结束前恐惧被解则会造成较低的伤害;
    Fungal Spores变成Stinging Spores,造成少量强酸伤害,同时造成强酸类型的持续伤害,并可以在同一个目标身上叠加最高3层。
    New stance: ‘Curse-shouter’
    Reduces outgoing healing and increases damage
    Reduces inductions of Gourd and Curse skills
    Disables ‘Efflorescence’
    Alters ‘Fungal Bloom’
    Reduced healing, increased cooldown
    Applies a 30s buff ‘Poison Bloom’ which increases potency of Damage over Time effects
    ‘Fell Restoration’ becomes ‘Doom of the North’
    Doom of the North deals Frost damage and applies a Fear that counts down for 5s before dealing significant Frost damage to the target. If cleansed, the effect deals significantly less damage.
    ‘Fungal Spores’ becomes ‘Stinging Spores’
    Stinging Spores deals a small amount of Acid Damage, as well as Acid Damage over Time, and stacks up to 3 times on a target
  • 新姿态:药剂师
    增加治疗、降低伤害;
    治疗类技能可以给同伴叠加“Invigorated”堕落效果,增加伤害、提高攻速、增加受到治疗;
    Curse类技能变为Boon类技能,给同伴施加堕落效果:
    Curse of the Lethargic Heart变成Boon of the Blackened Heart,增加15%造成伤害;
    Curse of Rotten Flesh变成Boon of Toxic Flesh,降低10%受到伤害;
    Curse of Deadly Sorrows变成Boon of the Battle-scarred,增加护甲、贝尔兰抵抗、光明抵抗、异常抗性。
    New stance: ‘Herb-tender’
    Increases healing and decreases damage
    Healing skills gain the ability to tier up the ‘Invigorated’ Corruption effect on allies, increasing damage, reducing attack speed, and increasing incoming healing.
    Curses become Boon skills which apply Corruption buffs to allies
    ‘Curse of the Lethargic Heart’ becomes ‘Boon of the Blackened Heart’
    +15% Damage dealt
    ‘Curse of Rotten Flesh’ becomes ‘Boon of Toxic Flesh’
    -10% Incoming Damage
    ‘Curse of Deadly Sorrows’ becomes ‘Boon of the Battle-scarred’
    Increases Armour, Beleriand Mitigation, Light Mitigation, and Resistance Rating
  • 修复了一些过时的和错误的提示文本。
    Fixed some out of date & incorrect tooltips

七、兽人通用变更

  • 种族天赋Undying Rage冷却时间现在为8分钟,并需要血量低于50%。激活后施加一个堕落效果,使玩家免疫死亡、增加伤害、减少收到伤害,并在持续时间结束后对自己造成最大血量50%的伤害,此外该状态下每个使用的技能都会增加2%治疗加成。如果堕落效果在结束前被移除,则不会造成最后的伤害且冷却时间降低到360秒。
    Undying Rage cooldown is now 8m and requires the Orc to be under 50% health. On activation applies a Corruption effect that makes the Orc immune to death, increases damage, reduces incoming damage and on expiration deals 50% of the orc’s max morale as damage. Additionally, an additive effect provides a 2% heal boost on all skill plays while under the effects of Undying Rage. If the Corruption is removed before the effect expires the Orc does NOT suffer the damage and has the cooldown for Undying Ragereduced by 360s.

八、狼变更

  • 基础近战伤害增加5%,基础法术伤害增加5%。
    Base Melee Damage increased by 5%, Base Tactical Damage increased by 15%
  • Flayer姿态
    Flayer护盾值现在为7%最大生命值。
    过去的进阶Flayer护甲抗性增益适配给普通Flayer,进阶特性现在提供降低10%受到近战远程伤害、增加5%贝尔兰抗性和增加20%仇恨的效果。
    结束或取消Pack Flayer的定身不会再消除Flayer护盾效果。
    Flayer stance
    Flayer Bubble is now 7% of max health.
    Improved Flayer Armour & Mit buffs rolled into regular flayer buff; Improved Flayer Trait now gives -10% incoming melee/ranged damage, +5% Beleriand Mitigation, and +20% Threat
    Ending or cancelling Pack Flayers’ root will no longer dispel Flayer bubble.
  • Pack Hunters(非Shadow非Flayer状态)现在增加目标收到伤害5%,减少目标受到治疗50%。
    ‘Pack Hunters’ (non-Shadow/non-Flayer version) now increases a target’s incoming damage by 5% and reduces incoming healing by 50%.
  • Shadow Pack现在降低收到治疗25%,离开debuff区域后降低10%。
    ‘Shadow Pack’ now reduces incoming healing by 25%; 10% after leaving the debuff area.
  • Improved Rallying Howl伤害增益持续25秒,而非15秒。
    ‘Improved Rallying Howl’ Damage buff lasts 25s, rather than 15s.
  • 基础Stealth不再降低移动速度,但隐匿等级降低3。
    Baseline ‘Stealth’ no longer reduces movement speed, but base Stealth level has been decreased by 3.
  • 特性“Improved Stealth”现在增加隐身状态移动速度5%,增加隐匿等级7,增加隐身状态暴击几率10%。
    The trait ‘Improved Stealth’ now increases stealthed movement speed 5%, Increases Stealth level by 7, and increases Critical Chance of attacks from stealth by 10%.
  • 略微降低了Bestial Claws伤害。
    Reduced ‘Bestial Claws’ Damage slightly.
  • 增加了Crippling Bite的初始伤害下限和所有版本的Savage Fangs。
    Added minor damage to the initial skill hits of ‘Crippling Bite’ and all versions of ‘Savage Fangs.’
  • Shadow Fangs现在施加一个降低招架等级68000、增加读条时间45%、减少施法距离5米的效果,持续45秒。
    Shadow Fangs now places an effect that reduces the ability to parry by 68000, increases induction timers by 45% and reduces skill ranges by 5m for 45s
  • Snap!现在30秒内减少10%目标造成的伤害10%。(该效果按乘法结算)
    Snap! now reduces the target’s damage by 10% for 30s (this is a multiplicative reduction)
  • Flea Bitten现在施加一个初始打断效果,并每5秒打断一次、持续15秒。
    Flea Bitten now applies an initial interrupt and then a pulsing interrupt on the target that lasts for 15 seconds pulsing every five seconds
  • Howl of unnerving现在以恐惧状态的形式降低最多4个目标50%抗性。
    Howl of unnerving now debuffs mitigation by 50% through fear on up to 4 targets
  • Brutal Fangs(Flayer姿态)现在降低25%格挡、招架、闪避,Brute bonus降低护甲25%,持续45秒
    Brutal Fangs(Flayer Stance) now redes Block, Parry, and Evade by 25% and, when scoring a Brute bonus hit decreases armor by 25% for 45s
  • Pounce/Sudden Pounce现在给自己施加一层堕落,增加Fang伤害150%,持续24秒。
    Pounce/Sudden Pounce now applies a corruption to the warg increasing the damage of “Fang” by 150% for 24s
  • Scratch and Snip伤害略微增加,并在scratch背刺成功时施加一个buff,增加Maul和Claw攻击的暴击几率75%,持续3秒;在snip背刺成功时增加Fang和Snap攻击的暴击几率10秒。
    Scratch and Snip damage increased slightly and now applies a buff when successfully striking with the scratch portion of the attack that increases the critical chance of Maul and Claw attacks by 75% for 3s.On a successful snip portion of the attack, this applies a buff on the Stalker increasing the critical chance of Fang and Snap attacks for 10s.
  • Swipe现在增加一层堕落,增加50%施加Brute效果的几率。
    Swipe now adds a corruption to the warg increasing the chance to land “Brute” effects by 50%

九、黑箭变更

  • 基础近战和远程伤害增加5%。
    Base Melee and Ranged Damage increased by 5%
  • 新堕落buff:挺立
    每层增加5%技能伤害,增加2米最大攻击距离,减少3%读条时间;
    最高叠加3层(15%伤害,6米距离,-10%读条);
    持续15秒;
    堕落效果可被自由人民玩家技能消除或削弱。
    New Corruption buff: Stand Tall
    Gives +5% Skill Damage, +2 Max Range, and -3% Induction Duration per tier
    Tiers up to a max of 3 (15% Damage, 6 Range, -10% Inductions)
    15s Duration
    This effect is a Corruption, and can thus be dispelled by the free peoples.
  • Centre重新变为引导类技能;
    引导时每1.5秒叠加一层Stand Tall堕落效果;
    修复了Centre的蓝耗问题。
    ‘Centre’ is once again a channeled skill
    Tiers up Stand Tall every 1.5s while channeling
    Fixed negative Power scaling on Centre
  • Vital Target及其进阶版均会增加一层Stand Tall效果。
    ‘Vital Target’ and ‘Improved Vital Target’ will add one tier of Stand Tall

十、头领变更

  • 基础近战和法术伤害增加10%
    Base Melee and Tactical Damage increased by 10%
  • Command Post现在增加全精通25%
    ‘Command Post’ now increases all masteries by 25%.
  • Banner of Terror现在召唤时还包括一级Dread。
    ‘Banner of Terror’ now also includes a Level of Dread when it is summoned.
  • Banner of Horror现在召唤时包括三级Dread。
    ‘Banner of Horror’ now also includes three levels of Dread when it is summoned.
  • Menacing Roar范围增加到20米,总目标数量增加到6个。
    ‘Menacing Roar’ range increased to 20m and total targets increased to 6.
  • Black Speech伤害增加。
    ‘Black Speech’ damage increased.
  • Cleave伤害略微增加,且现在是一个小AoE,最多对3个目标造成伤害。
    ‘Cleave’ damage increased slightly, and is now a small AoE, dealing damage to up to 3 targets.
  • Fracture伤害可观增加。
    ‘Fracture’ damage increased considerably.
  • 特性Damage Boost现在增加25%伤害而非3%。
    The trait ‘Damage Boost’ trait now grants +25% damage, rather than 3%.
  • 特性Empowering现在有一个匹配140级的法术精通增益,战斗状态能量回复效果变为异常抗性。
    The trait ‘Empowering’ now has a Tactical Mastery value appropriate for level 140 and its In-combat Power Regen has been changed to Resistance Rating.
  • Purge不再把同伴从隐身状态打出来。
    ‘Purge’ no longer breaks allies out of stealth.
  • 装备特性后,Purge获得6秒免疫控制效果。
    When traited, ‘Purge’ now grants 6s of immunity to CC.

十一、蜘蛛变更

  • 基础近战伤害增加5%。
    Base Melee Damage increased by 5%
  • Clinging Webs失手debuff从7%增加到15%。
    ‘Clinging Webs’ miss chance debuff increased from 7% to 15%.
  • Venomous Haze现在最大距离40米,降低对手远程技能15米范围。
    ‘Venomous Haze’ now has a max range of 40m, and reduces player ranged skills by 15m.
  • Lethal Kiss现在造成更多的伤害,并在10秒后如果效果未被移除将造成4倍伤害,冷却时间增加到10秒。
    ‘Lethal kiss’ now deals slightly more damage at the outset, and deals ~4x that damage after ten seconds if the effect is not removed; cooldown has been increased to 10s.
  • Grasping Webs现在收到伤害有50%的几率挣脱。
    ‘Grasping Webs’ now has a 50% chance to break on damage.
  • Necrosis现在降低目标异常抗性12万。
    ‘Necrosis’ now reduces the resistance rating of targets by 120k
  • 天赋Steelweave Webs现在增加3秒定身效果不被打断时间。
    The trait ‘Steelweave Webs’ now increases the grace period of your roots to 3s.
  • Envenom基础伤害增加,每层毒液有20%伤害加成。
    ‘Envenom’ base damage increased; bonus 20% damage for every venom pip.
  • Shelob’s Gift从回满血变为回约1/3血。
    ‘Shelob’s Gift’ reduced from a full heal to a ~1/3 heal.
  • Feast现在击杀后回复生命而非能量。
    ‘Feast’ now restores morale on a defeat event instead of power.
  • Poison Spray现在可以对NPC使用了。
    ‘Poison Spray’ can now be used against NPCs
  • 宝宝
    宝宝基础生命增加15%;
    Strong Brood现在增加75%生命,减少10%能量,增加5%攻速,增加25%近战伤害,增加25%暴击伤害,增加25%近战暴击,增加15%闪避等级;
    Scytode Brood现在增加25%生命,增加15%能量,增加10%攻速,减少25%近战伤害,增加35%远程伤害,增加25%暴击几率,增加15%近战暴击,增加10%闪避等级。(备注:远程加成同时会影响法术伤害,为避免技能效果当前和将来的影响,该宝宝远程和法术伤害被一致影响。)
    少量Scytode Brood和Strong Brood特性的文字改动,现在将描述“你获得法术和物理抗性”,之前则是“蜘蛛获得……”,容易造成混淆,因为剩下的效果都是影响宝宝的而宝宝也是蜘蛛。
    Hatchlings
    Base Hatchling Health increased by 15%
    Strong Brood now gives +75% Health, -10% power, 5% faster attacks, +25% melee damage, +25% Critical Damage, +25% Melee Critical Hit Points, +15% Evade Rate
    Scytode Brood now gives +25% health, +15% power, +10% faster attack speed, -25% melee damage, +35% ranged damage, +25% critical chance, +15% melee critical hit points, +10% Evade Rate (Note: ‘Ranged’ damage mods also affect ‘Tactical’ damage, to hedge against inconsistent skill effects now/in the future, as Ranged & Tactical damage should be treated the same, for the purposes of this pet mod)
    Minor text change to both Scytode Brood and Strong Brood Traits, which now say ‘*You* gain increased tactical or physical mitigation’ They formerly said ‘The weaver gains…’ which was potentially confusing, as the rest of the trait affects your pet, which is also a weaver, in a sense.
  • 新技能:Cleansing Shadows
    消耗3层毒液
    蜘蛛可以解除最多3个负面法术、歌谣、呐喊状态;
    每解除一个状态都可以获得少量回复。
    New skill: Cleansing Shadows
    Costs 3 Venom
    The weaver can consume up to 3 negative tactical, song, or cry effects
    The weaver is healed a small amount for each effect consumed.
  • Toxic Carapace简单重做
    技能效果现在随时间叠加,初始层数取决于释放技能时消耗的毒液数量。5层效果现在减少25%受到伤害,反弹80%伤害,每层效果降低5%受到伤害和10%反弹伤害,冷却时间略微增加(最长持续25秒,冷却时间90秒)。该效果现在是一个堕落效果,这意味着可以被自由人民玩家的技能削除。
    ‘Toxic Carapace’ has been reworked slightly
    The effect from Toxic Carapace now tiers down over time; the starting tier depends on the number of Venom pips consumed. Tier 5 effect is now -25% incoming damage, 80% reflected damage. Incoming damage potency is reduced 5% per tier, and reflect potency is reduced 10% per tier Overall duration and cooldown increased slightly (25s maximum possible duration, 90s cooldown) This effect is now a Corruption, meaning it can be tiered down or dispelled by the free peoples.
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